![]() It is the first mainstream game in the series not to see an arcade release, although there is an arcade game with the same title, which is a completely different game to this one. It also features new box artwork, more in line with the in-game artwork. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It was developed with the purpose of running on any CPC machine, regardless of RAM size or CRTC model, while staying as faithful to the original game as it could be done in 48 kB of code and data. Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble All-Stars in Japan, Super Bust-A-Move All-Stars in Europe and Bust-A-Move 3000 in North America. BB4CPC (shorthand for 'Bubble Bobble for CPC') is a retro remake of 'Bubble Bobble' for the Amstrad CPC 8-bit home computer series. This compilation includes a few graphical enhancements. It was re-released in Japan for the PlayStation 2 in 2004 as part of Super Puzzle Bobble DX (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. It was later ported to the Game Boy Advance on November 27, 2001. Going with Japan, since while Europe was a. It was developed by Taito, and released on Novemby Acclaim Entertainment for the PlayStation 2 and Windows. The NA one just screams Buy me Bonestorm or go to hell They are leagues better than Super Bust A Move on the PS2. ![]() ![]() ![]() Super Puzzle Bobble, released as Super Bust-A-Move in Europe and North America, is a puzzle video game in the Puzzle Bobble series. ![]()
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